STRINGTABLE Xmg_camera

{

	Xmg_camera "Camera Shader";



	MGCAMERASHADER_LINK			"Camera";

	MGCAMERASHADER_HSCALE		"Horizontal Scale";

	MGCAMERASHADER_VSCALE		"Vertical Scale";

	MGCAMERASHADER_CALC_FG	"Include Foreground";

	MGCAMERASHADER_CALC_BG	"Include Background";

}

