STRINGTABLE Omograph_matrix

{

	Omograph_matrix "Matrix Object";



	MGMATRIXOBJECT_MODE "Generate";

	MGMATRIXOBJECT_MODE_MATRIX "Matrices Only";

	MGMATRIXOBJECT_MODE_TP "Thinking Particles";



	MGMATRIXOBJECT_PARTICLE_GROUP "TP Group";



	MGMATRIXOBJECT_PARTICLE_BLENDFOLLOW "Follow";

	MGMATRIXOBJECT_PARTICLE_BLENDDIRECT "Constrain";



	MGMATRIXOBJECT_TPPRIORITY "Particle Priority";

	MGMATRIXOBJECT_TPPRIORITY_BEFORE "Before Effectors";

	MGMATRIXOBJECT_TPPRIORITY_AFTER "After Effectors";



	MATRIX_SHADER "Shader";

	MGMATRIXOBJECT_GROUPBASE "BaseForm";

}

