STRINGTABLE Oetarget

{

	Oetarget "Target";



	MGTARGETEFFECTOR_OBJECT "Target Object";



	MGTARGETEFFECTOR_PITCH "Use Pitch";

	MGTARGETEFFECTOR_REVERSEVECTOR "Reverse Heading";



	MGTARGETEFFECTOR_GROUPEFFECTOR "Effector";



	MGTARGETEFFECTOR_STRENGTH "Strength";



	MGTARGETEFFECTOR_MODE "Target Mode";

	MGTARGETEFFECTOR_MODE_OBJECT "Object Target";

	MGTARGETEFFECTOR_MODE_NEXT "Next Node";

	MGTARGETEFFECTOR_MODE_PREV "Previous Node";

	MGTARGETEFFECTOR_MODE_CAMERA "Look At Camera";



	MGTARGETEFFECTOR_REACT "Repel";

	MGTARGETEFFECTOR_RANGE "Distance";

	ETARG_RANGE_STRENGTH "Distance Strength";



	MGTARGETEFFECTOR_PRIMITIVEAXIS "Up Vector";

	MGTARGETEFFECTOR_UP "Object";



	MGTARGETEFFECTOR_PRIMITIVEAXIS_NONE "None";

	MGTARGETEFFECTOR_PRIMITIVEAXIS_LINK "Object";

	MGTARGETEFFECTOR_PRIMITIVEAXIS_XP "X+";

	MGTARGETEFFECTOR_PRIMITIVEAXIS_XN "X-";

	MGTARGETEFFECTOR_PRIMITIVEAXIS_YP "Y+";

	MGTARGETEFFECTOR_PRIMITIVEAXIS_YN "Y-";

	MGTARGETEFFECTOR_PRIMITIVEAXIS_ZP "Z+";

	MGTARGETEFFECTOR_PRIMITIVEAXIS_ZN "Z-";

	

	MGTARGETEFFECTOR_SELECTION	"Selection";

}

