CONTAINER Xmg_color

{

	NAME		Xmg_color;



	INCLUDE Xbase;



	GROUP		ID_SHADERPROPERTIES

	{

		LONG	MGCOLORSHADER_MODE

		{

			CYCLE

			{

				MGCOLORSHADER_MODE_COLOR;

				MGCOLORSHADER_MODE_INDEXRATIO;

			}

		}

		BOOL	MGCOLORSHADER_INVERT {}

		SPLINE	MGCOLORSHADER_SPLINE

		{

			SHOWGRID_H;

			SHOWGRID_V;

			GRIDSIZE_H 8;

			GRIDSIZE_V 8;

			HAS_PRESET_BTN;

			MINSIZE_H 120;

			MINSIZE_V 90;

			EDIT_H;

			EDIT_V;

			LABELS_H;

			LABELS_V;

			HAS_ROUND_SLIDER;

			X_MIN 0;

			X_MAX 100;

			Y_MIN 0;

			Y_MAX 100;

			X_STEPS 1;

			Y_STEPS 1;

		}

	}

}

