// C4D-DialogResource



DIALOGSTRINGS vmapmanager

{

  IDS_BUTTON2              "Transfer Maps";

  IDS_DIALOG               "Vertexmap Manager";

  IDS_FLIPDIRECTION_OFF    "Off";

  IDS_FLIPDIRECTION_XY     "Flip Z";

  IDS_FLIPDIRECTION_XZ     "Flip Y";

  IDS_FLIPDIRECTION_YZ     "Flip X";

  IDS_STATIC1              "Source";

  IDS_STATIC10             "Space";

  IDS_STATIC2              "Target";

  IDS_STATIC3              "Transfer";

  IDS_STATIC4              "Operations";

  IDS_STATIC5              "Evaluation Method";

  IDS_STATIC6              "Group";

  IDS_STATIC8              "Group";

  IDS_STATIC9              "Transform";

  IDS_TRANSMODENORM        "Normals Projection";

  IDS_TRANSMODENP          "Nearest Point";

  IDS_TRANSMODENS          "Nearest Surface";

  IDS_TRANSMODESOURCEAXIS  "Source Axis Projection";

  IDS_TRANSMODETARGETAXIS  "Target Axis Projection";

  IDS_VMSPACE_GLOBAL       "Global";

  IDS_VMSPACE_LOCAL        "Local";

}

