CONTAINER GVhair_proximity

{

	NAME GVhair_proximity;

	INCLUDE GVbase;



	GROUP ID_GVPROPERTIES

	{

		LINK GV_HAIR_PROXIMITY_OBJECT { ACCEPT { 1017305; } }



		LONG GV_HAIR_PROXIMITY_MODE

		{ 

			CYCLE 

			{ 

				GV_HAIR_PROXIMITY_MODE_GUIDE; 

				GV_HAIR_PROXIMITY_MODE_DYNAMIC_GUIDE;

				GV_HAIR_PROXIMITY_MODE_HAIR;

			} 

		}

	}



	GROUP ID_GVPORTS

	{

		GVGENERALOBJECT GV_HAIR_PROXIMITY_INPUT_OBJECT { INPORT; STATICPORT; CREATEPORT; }

		VECTOR GV_HAIR_PROXIMITY_INPUT_POINT { INPORT; STATICPORT; CREATEPORT; }



		LONG GV_HAIR_PROXIMITY_POINT_INT { OUTPORT; STATICPORT; CREATEPORT; }

		LONG GV_HAIR_PROXIMITY_POINT_GUIDE { OUTPORT; }

		LONG GV_HAIR_PROXIMITY_POINT_SEGMENT { OUTPORT; }

		VECTOR GV_HAIR_PROXIMITY_POINT_VEC { OUTPORT; STATICPORT; CREATEPORT; }

		REAL GV_HAIR_PROXIMITY_POINT_T { OUTPORT; }

	}

}

