#ifndef _DYNAMICSINTERACTIONNODE_H_

#define _DYNAMICSINTERACTIONNODE_H_



#include "gvbase.h"



enum

{

	DYNAMICS_INTERACTION_NODE_OBJECT = 10001,



	DYNAMICS_INTERACTION_NODE_INPUT_ON = 10100,

	DYNAMICS_INTERACTION_NODE_INPUT_INDEX = 10101,

	DYNAMICS_INTERACTION_NODE_INPUT_OBJECT = 10111,

	DYNAMICS_INTERACTION_NODE_INPUT_BROKEN = 10121,



	DYNAMICS_INTERACTION_NODE_OUTPUT_COUNT = 10201,

	DYNAMICS_INTERACTION_NODE_OUTPUT_OBJECT = 10202,

	DYNAMICS_INTERACTION_NODE_OUTPUT_OBJECT_A = 10211,

	DYNAMICS_INTERACTION_NODE_OUTPUT_OBJECT_B = 10212,

	DYNAMICS_INTERACTION_NODE_OUTPUT_TAG_A = 10213,

	DYNAMICS_INTERACTION_NODE_OUTPUT_TAG_B = 10214,

	DYNAMICS_INTERACTION_NODE_OUTPUT_INDEX_A = 10215,

	DYNAMICS_INTERACTION_NODE_OUTPUT_INDEX_B = 10216,

	DYNAMICS_INTERACTION_NODE_OUTPUT_BROKEN = 10221,

};



#endif

