#ifndef _COLLISIONNODE_H_

#define _COLLISIONNODE_H_



#include "gvbase.h"



enum

{

	COLLISION_NODE_OBJECT_A = 10001,

	COLLISION_NODE_OBJECT_B = 10002,

	COLLISION_NODE_SINGLE_COLLISION = 10011,



	COLLISION_NODE_INPUT_COLLISION_INDEX = 10101,

	COLLISION_NODE_INPUT_OBJECT_A =	10111,

	COLLISION_NODE_INPUT_OBJECT_B =	10112,

	COLLISION_NODE_INPUT_INDEX_A =	10113,

	COLLISION_NODE_INPUT_INDEX_B =	10114,



	COLLISION_NODE_OUTPUT_COUNT = 10201,

	COLLISION_NODE_OUTPUT_GHOST = 10202,

	COLLISION_NODE_OUTPUT_OBJECT_A = 10211,

	COLLISION_NODE_OUTPUT_OBJECT_B = 10212,

	COLLISION_NODE_OUTPUT_TAG_A = 10213,

	COLLISION_NODE_OUTPUT_TAG_B = 10214,

	COLLISION_NODE_OUTPUT_INDEX_A = 10215,

	COLLISION_NODE_OUTPUT_INDEX_B = 10216,

	COLLISION_NODE_OUTPUT_POINT_A = 10221,

	COLLISION_NODE_OUTPUT_POINT_B = 10222,

	COLLISION_NODE_OUTPUT_NORMAL = 10223,

	COLLISION_NODE_OUTPUT_SPEED = 10224,

	COLLISION_NODE_OUTPUT_DISTANCE = 10225,

	COLLISION_NODE_OUTPUT_FORCE = 10226,

	COLLISION_NODE_OUTPUT_FORCE_FOR_PAIR = 10227,

	COLLISION_NODE_OUTPUT_LOCAL_POINT_A = 10228,

	COLLISION_NODE_OUTPUT_LOCAL_POINT_B = 10229,

};



#endif

