// C4D-DialogResource



DIALOGSTRINGS IDD_NEW_CITY_DIALOG

{

  IDS_NEW_CITY_CONTINENT  "Continent";

  IDS_NEW_CITY_COUNTRY    "Country";

  IDS_NEW_CITY_DIALOG     "New City";

  IDS_NEW_CITY_NAME       "Name";

  IDS_STATIC              "Group";

}

