STRINGTABLE Xsss

{

	Xsss "Subsurface Scattering Shader";



	SSSSHADER_GRADIENT					"Absorption Filter";

	SSSSHADER_STRENGTH					"Strength";

	SSSSHADER_DENSITY						"Absorption";

	SSSSHADER_COLORDENSITY			"Filter Length";

	SSSSHADER_SAMPLES						"Samples";

	SSSSHADER_MINTHICKNESS			"Minimum Thickness";

	SSSSHADER_SCATTERINGLENGTH	"Scattering Length";

	SSSSHADER_USE_NORMALS				"Use Normals";

}

