STRINGTABLE MotionBlur

{

	MBLUR_NAME				"Vector Motion Blur";

	MBLUR_PHASE				"Phase";

	MBLUR_DENSITY			"Density";

	MBLUR_SAMPLES			"Samples";

	MBLUR_BLUR				"Sample Radius";

	MBLUR_TRAILS            "Weighted Trails";

	MBLUR_MESHTRACK         "Geometry Deformation";

	MBLUR_GLOBALS_GROUP 	"Vector Motion Blur";

}

